Context: frontend-dev-bookmarks / Compatibility
Development of websites optimized for viewing on smartphone and tablet devices.
+ Emulation: Tools for emulating features of mobile devices on a desktop. + Responsinator: Quickly test any website in popular resolutions. + Simulate Mobile Devices with Chrome Developer Tools: Use Chrome DevTools’ Device Mode to build mobile-first, fully responsive web sites. Learn how to use it to simulate a wide range of devices and their capabilities. + Touché: Touché: bringing touch events to non-touch browsers (how touching!). No dependencies. No code bloat. + thumbs.js: Adds touch support to your browser. + Gestures: Resources for working with touch mechanics (what your fingers do on the screen) and touch activities (results of specific gestures). + Hammer.js: Hammer helps you add support for touch gestures to your page, and remove the 300ms delay from clicks. + Introduction to Gestures: Descriptions of different gestures an their meanings. + Pointer Events Polyfill: PEP polyfills pointer events in all browsers that haven’t yet implemented them, providing a unified, responsive input model for all devices and input types. + Touchy: Touchy is a jQuery plugin for managing touch events on W3C-compliant browsers, such as Mobile Safari or Android Browser, or any browser that supports the ontouchstart, ontouchmove and ontouchend events. + jGestures: A jQuery plugin that enables you to add gesture events just like native jQuery events. Includes event substitution for mouse events. + Layout: The way in which the parts of the website are arranged or laid out. + Snap.js: A Library for creating beautiful mobile shelfs (side menus) in Javascript. + Swipe: Swipe is the most accurate touch slider. + Swiper: Swiper is a free mobile touch slider with hardware accelerated transitions and native behavior. It is intended to be used in mobile websites, mobile web apps, and mobile native/hybrid apps. + jqm-pagination: A jQuery Mobile plugin for sequential pagination between pages with support for touch, mouse, and keyboard. + swipeslide: A Zepto Plugin for iOS like swipe navigation. + Scrolling: Native scrolling of the browsers doesn’t always fit for mobile websites. There are resources which solve this problem. + Overscroll: Overscroll is a jQuery plug-in that mimics the iphone/ipad scrolling experience in a browser. + Overthrow: A framework-independent, overflow: auto polyfill for use in responsive design. + Zynga Scroller: A pure logic component for scrolling/zooming. It is independent of any specific kind of rendering or event system. + iScroll: iScroll is a high performance, small footprint, dependency free, multi-platform javascript scroller. + jQuery.pep.js: A lightweight plugin for kinetic-drag on mobile/desktop. + jSwipeKinetic: A jQuery plugin that enables you to add kinetic scrolling on your touch optimized projects. jSwipeKinetic is build on top of jGestures. + pull-to-refresh.js: This plugin enables a pull-to-refresh functionality in mobile safari for scrollable block elements with native scrolling on iOS. + Tap Acceleration: Every touch-based mobile browser has an artificial ~300ms delay between you tapping a thing on the screen and the browser considering it a “click”, but there are ways to work around this behavior. + 300ms Tap Delay, Gone Away: An article by Google describing the 300ms delay and how Chrome 32+ on Anrdoid deals with it. + Hammer.js: Hammer helps you add support for touch gestures to your page, and remove the 300ms delay from clicks. + Tappable: Tappable is a simple, standalone library to invoke the tap event for touch-friendly web browsers. + fastclick: FastClick is a simple, easy-to-use library for eliminating the 300ms delay between a physical tap and the firing of a click event on mobile browsers. + Touch Keyboard: Almost all modern smartphones provide a touch based keyboard for text input. There are some tactics to influence them and work around their quirks. + A Guide To Designing Touch Keyboards: In this article, we will look a bit deeper into the usability issues surrounding touch keyboards, including five design guidelines that will alleviate some of these pains. + Working With Sensors: All mobile devices are equipped with sensors like gyroscope, accelerometers, photometers, magnetometers and so on. Some of them are accessible in a browser through JavaScript. + This End Up: Using Device Orientation: In this article, we’ll take a look at device orientation and motion events, and use CSS to rotate an image based on the orientation of the device. + lenticular.js: Tilt-controlled images in the browser. |
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